THE DIGITAL SCULPTOR
THE PROFESSION OF 3D MODELER
The 3D modeller builds models of "bodies" that will be animated (characters, objects, scenery...). He therefore creates digital sculptures as well as materials and textures. In addition to respecting the specifications, he must also obey the laws of physics. In tune with the designer (product designer, character designer, set designer...), he must not lose sight of the original intentions of the project.
REQUIRED QUALITIES & SKILLS
Whatever his/ her sector of activity, the modeller must show initiative and make recommendations in order to develop the designer's project. He / she must keep abreast of the latest innovations by monitoring both artistic and technological trends. His / her knowledge of anatomy, architecture and art history allows him / her to adapt to the different projects he / she will be involved in.
Mastery of 3D modelling software (3DS Max, Maya, Blender, etc.) is obviously essential, as well as knowledge of a level editing tool and a content integration tool.
CAREER & DEVELOPMENT OPPORTUNITIES
3D has become unavoidable! There is a growing need for professionals mastering digital tools not only in cinema and video games but also in the automotive industry which has been relying on 3D modellers for a long time.
Many industrial sectors are also turning to 3D: the aeronautical and railway industries, the moulding and foundry industries, the luxury goods industry, jewellery, model making, prototyping and events companies. With experience, the 3D modeller can become a project manager.
With additional artistic training, he / she can also become a 3D animator.
3D modelling works