close-game-design

CE SITE UTILISE DES COOKIES ET VOUS DONNE LE CONTRÔLE SUR CE QUE VOUS SOUHAITEZ ACTIVER

Tout accepter
Parametrer

Personnalisation des cookies

arrow-down-game-design
Enregistrer

How to become a Technical Artist

To become a Technical Artist

arrow-down-game-design
Fiche métier jeux vidéo : Technical artist

Tech Artist or Technical Artist is a rising profession, a new interface role in the gaming industry.

The Tech Artist serves as a link, a bridge, between artists and game programmers.

He / she handles all the management of the technical aspects of artistic creation.

 

The Tech Artist's missions

The Tech Artist is a multi-talented professional, at ease on many different fields. He ensures the artistic quality and performance of the video game while respecting the artistic intentions and the technical limits of the game interface.

He is supposed to find solutions that match budgets and deadlines, yet respecting the artistic vision, and ensuring the game's good performance.

Overall, this video game technician makes sure that the artists are provided with all the software and tools they need to handle the artistic production. He / she is therefore responsible for the video game design, the implementation and the monitoring of the artistic processes.

Ultimately, he / she has the responsibility of controlling that all the elements of the game fit together.
Tech Artists are mostly enthusiasts, "fanatics" of video games, which are inscribed in their private and professional DNA. It is a career by choice, not by chance !

They often support novice artists and help them develop their skills.

 

His / her know-how, his / her knowledge

As the name suggests, a Tech Artist has an artistic fibre, which means that he is creative, intuitive, curious, innovative and resourceful, but not only! He also needs to master modeling and texturing techniques, 3D software and English.

Both technician and artist, he / she must show team spirit since he / she works closely with the production teams: artists, game designers and developers in order to set up and develop new creative techniques.

To have the best chance of success in this field, for which there is no standard training, it is recommended that you follow a course of study equivalent to a Bac +3 degree (3 years of higher education) in Art or Game Design, such as the one offered by ETPA in Toulouse, Rennes or Montpellier.

These three renowned schools train creative people for three years with a high artistic and technical quality that allows them to be operational immediately after graduation, and to join the fascinating and attractive world of video games.